TileMap is a playable game map, supporting selected ZX Spectrum games.
Each game room runs as a separate Spectrum emulation, with the display output from each joined together to give the appearance of a single large game map. The game state is synchronised as the player moves around the map.
Read more about how it works here.
Version 1.0, last updated 28th October 2018 [view ChangeLog].
|Page Up/Down||Zoom in/out|
|Cursor Keys||Pan map|
|Home||Centre on current room|
|Ctrl-Home||Centre on current room at 200% zoom|
|End||Scale to fit entire map|
|Ctrl-End||Scale to fit shorter map axis|
|Mouse drag||Move map|
|Mouse wheel||Zoom map|
|Insert/Delete||Show current/all rooms|
|Menu key||Maximum speed|