TileMap is a playable game map, supporting selected ZX Spectrum games.
Each game room runs as a separate Spectrum emulation, with the display output from each joined together to give the appearance of a single large game map. The game state is synchronised as the player moves around the map.
Read more about how it works here.
Version 1.0, last updated 28th October 2018 [view ChangeLog].
|Centre on current room
|Centre on current room at 200% zoom
|Scale to fit entire map
|Scale to fit shorter map axis
|Show current/all rooms