TileMap — ChangeLog
Version 1.0.0 (2018-10-28)
- added JSW2+, Dynamite Dan 1+2, Starquake, Spindizzy, Technician Ted.
- added panel support to show non-room screen areas.
- added tile transparency for overlapping rooms (DD + DD2).
- added tile masking support for isometric games (Spindizzy).
- added support to move tiles at runtime (DD2 and TT).
- added boost mode to speed up room changes (Spindizzy).
- added scale-to-fit support for viewing entire map.
- added full Spectrum key matrix reading.
- suspend execution in inactive non-visible tiles.
- fixed data inconsistencies when changing rooms due to race condition.
- view now centres if half the surrounding tile isn’t visible.
- view panning now considers each axis separately.
Version 0.2.2 (2018-08-04)
Version 0.2.0 (2018-08-03)
- Initial test build supporting Jet Set Willy.